View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Raymond Arifianto loves everything about the games industry.
In 2005, he joined Microsoft Game Studios and began building online features for titles including Forza, PGR, and Viva Piñata.
He continued his Microsoft career in Xbox building Social Features such as Friends, Matchmaking and Party.
After a quick detour working for Sony in 2012, he came back to Microsoft to ship Xbox One.
He then joined Lionhead Studios in the UK as a Lead Engineer on Fable Legends, giving him his first taste of Cross-Platform game development.
In 2015, he joined EA as an Online Technical Director on the NFS in Sweden, running Live Service operations and leading their Online team.
He briefly served as Chef de Projet Informatique in Ubisoft Montreal, overseeing their Global Services Infrastructure team.
Currently, Raymond serves as VP of Tech at AccelByte, helping Game Developers to own their own Digital Publishing and Online Platform.