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Malin ArvidssonSenior Sound DesignerMassive Entertainment – a Ubisoft Studio

Malin is a Senior Sound Designer with over 20 years of experience working in audio for games. She started her career in year 2000 when she joined pioneering game composer Richard Joseph at his company Audio Interactive at Pinewood Studios outside of London. They both joined Elixir Studios a year later, working on Republic the Revolution and Evil Genius. When Elixir closed its doors in 2005, Malin started freelancing, working for companies like Sony, DICE, Codemasters and Splash Damage. In 2014, she moved to Berlin to work in house, first at Bigpoint, and then at an indie VR games company, Playsnak. In 2019, she joined Ubisoft Bluebyte, in Dusseldorf to work on Assassin Creed Nexus and then transferred to Massive Entertainment in Malmo, Sweden where she has been focused on ambiences for both Avatar: Frontiers of Pandora and Star Wars: Outlaws

Presenting:

Connecting the Global Game Development Community