Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Elise Baldwin is currently employed as a Senior Audio Director within the Publishing team at Xbox Game Studios, where she collaborates closely with external developer studios to develop top-quality games for the Xbox label. She serves as a diversity and inclusivity advocate for the studio, as well as co-leading the Game Audio @Microsoft group. Elise worked at Electronic Arts for over a decade, mainly as an Audio Director within the Sims division. While there, she contributed quality audio experiences on over 16 titles, and directed audio for the MySims franchise and Sims Medieval among other award-winning titles. In addition to creating, directing, mixing and authoring content, she was a senior team leader and a core contributor to audio middleware development and pipeline innovations. With a background in film, experimental music and sound design, Elise is extremely passionate about creating entry points for women in the fields of audio production and interactive media. She volunteers at Microsoft's Girls Make Games program, mentors young audio professionals through the Velocity Program at International Game Developers Association, and has worked with Women's Audio Mission in San Francisco. Throughout the years, she has had many opportunities to lecture at universities, conferences and professional organizations. In 2019, she was awarded a Lifetime Achievement Award by the Game Audio Network Guild.