A four-year veteran of ICO Partners, I have worked in video games since 2015, starting off as a customer service agent for Green Man Gaming, and then entering community management and public relations, where I've been for my whole career. Working at Focus Home Interactive and ICO Partners, I have championed games of all scales and sizes, working on projects such as Magic: The Gathering, TUNIC, There Is No Game, Dungeons & Dragons, and many more.
Managing the UK and US markets for ICO, I speak to press from around the world and of all sizes, and believe that the relationship between press and PR is a symbiotic one.
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