Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Miriam Bellard is the Art Director for Visual Development at Rockstar Games. Miriam has been designing spaces (for games, film, and architecture) for over 15 years. Career highlights include a 1st Class Hons degree in Architecture from Auckland University (New Zealand), Set Designer on King Kong (2005), and working on both Indie and AAA video games before starting at Rockstar.