View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Jeremy Bernstein is a game designer and writer who has worked in television, feature films, comic books, and video games. His game design credits range from mobile games to board games, and his game writing credits include such hits as DEAD SPACE 2 and PRETTY IN PINK. That’s right. DEAD SPACE 2 and PRETTY IN PINK. It’s been an eclectic career. Jeremy holds Masters Degrees in both Biochemistry and Screenwriting. His first job in high school was theater-camp counselor; his first job in LA was teaching calculus. He once made a video game about Congressional Redistricting. He has been a consultant for both the National Counter-Terrorism Center and Walt Disney Imagineering (but not at the same time). He’s been invited to guest lecture in China and at the Hallmark Corporation. Once, he spent two years in the pharmaceutical industry looking for a cure for Hepetitis C. Jeremy lives with his wife and two kids. He has been making games and telling stories since he was eight years old. He’s much better at it now.