View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Keith Beu is an Advanced Technical Artist at Netherrealm Studios specializing in the development of material pipelines and production tools for artists. He has been in the game industry since 1995 having worked on titles including 'Septerra Core: Legacy of the Creator', 'Blitz: 2002', 'Psi-Ops: The Mindgate Conspiracy', 'Stranglehold', and the 'Mortal Kombat' and 'Injustice' series.