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Aaron BiddlecomTechnical DesignerSystem Era Softworks

Aaron has eight years of experience as a Technical Designer and Gameplay Engineer, working with independent studios and start-ups. He has a diverse background in complex gameplay and UX spaces, from the physics-based spaceship combat of Galak-Z to the interaction challenges of bringing desktop computing into VR with Envelop. He currently works at System Era Softworks on the space exploration and survival game Astroneer.

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