View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Charlie is a Technical Director at Activision Central Tech, where he focuses on graphics technology R&D, particularly the high-level architectural designs and optimizations which power modern graphics engines. He started in the industry back in 2004 as a graphics engineer on Project Gotham Racing 3, a launch title for Xbox 360, and has since worked on over 10 AAA games across multiple platforms. Most recently, he worked with Infinity Ward on Call of Duty: Modern Warfare.