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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Gaël BourhisArtistNone

Gaël Bourhis is a french artist and game designer. His work, most often taking the form of 3D first person games, is concerned with the potential of a camera left to the free control of the user. By shifting classic cinematographic techniques (cuts, fades, ellipses) into interactive configurations, he seeks to bring out a specific language, impacting on the perception of the spaces and time represented.

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