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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Emma BridleDirector of Customer VoiceWorld's Edge, Xbox Game Studios

Emma Bridle is devoted to players and their two way conversation with game developers. Beginning her gaming career at beloved British studio Rare, she grew the Community Team from just herself to a large team focused on channels, content, feedback and engaging with the players who've loved Rare games for over 30 years. Joining the newly formed World's Edge in 2019, she brought her expertise to the global Age of Empires franchise. She focuses on ensuring players and developer interaction isn't a one-way conversation, creating great player experiences in and out of games and ensuring that the customer voice and interests are at the heart of all gaming work.

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