View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Having picked up Music Technology formally at 19 due to an unanticipated restart of the academic year allowing re-selection of subjects, Chris quickly found he was suited to the kind of flow necessary for audio production. Perhaps this ought not to have been surprising - his father was Chief Engineer at GE Sensing and had a side-gig with a friend committing local musical acts to tape. Chris graduated from Confetti Institute of Creative Technologies (Nottingham, UK) with FdSc Music Technology with Distinction in 2013. The second year of this course had seen Chris take on his first third-party commercial contracts in the shape of composition and sound design for critically acclaimed seasonal Halloween terror mazes Slasher and Nocturnal. In 2014 Chris graduated from Confetti's accrediting partner De Montfort University (Leicester, UK) with BSc First Class (Hons) in Audio and Recording Technology. Following this was a year in a small business incubation scheme with the university. After spending a number of years earning a living primarily as principal engineer/A1 for a 30-piece big-band/swing function band The Limelight Orchestra, and running sound at a local venue with occasional production jobs on the side, Chris migrated away from the ongoing hearing damage from the close of 2017 to focus on his lifelong interest of video games. Having participated on a failure-to-launch multiplayer shooter, he went on to develop all of the audio and contribute 1/3 of the design for Paratopic in early 2018 with colleagues Jess Harvey and Doc Burford in what would become Arbitrary Metric. After shipping an updated version for Steam in September 2018, the team were delighted to hear of two IGF nominations they received in January 2019 (Nuovo and Audio), so on a fundraiser flew out to GDC in March, where Chris was announced winner of the 21st Annual IGF Award for Excellence in Audio. Chris is currently working on Arbitrary Metric's sophomore project, which will be released in early October 2019. www.lazarus.audio AKA BeauChaotica