View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Lisa Brunette has designed and written narratives for multiple chart-topping games, including Matchington Mansion, Lily's Garden, and Choices: Veil of Secrets. Her games have been featured in the App Store and on Google Play and consistently rank in the top 10 in multiple categories. Sender Unknown: The Woods, a game she designed and wrote for Daily Magic Productions, was nominated for an International Mobile Gaming Award, and Gamezebo called it the “next leap forward” in mobile. She wrote and designed storylines, quests, and locations for G5's game Survivors: The Quest for a solid two years running, and she and her team are responsible for the narrative and writing in Redemption Games' recent release, Sweet Escapes. Her current work includes the interactive novel app Tiles & Tales, which Brunette Games is working on with Helsinki-based studio Kuuhubb, a mystery genre-focused app called Crime Stories for Polish studio Cherrypick Games, and unannounced projects for U.S.-based Jam City. Her creative management experience includes leading teams of both staff and freelancers at Crosscut and Big Fish Games. She was visiting professor of game design at Webster University for the 2017-18 school year and is a frequent speaker at industry conferences as well as schools, non-profits, and libraries. All three books in her bestselling Dreamslippers Series have won indieBRAG medallions, and the second book was a finalist for the Nancy Pearl Book Award and nominated for a RONE Award. Additionally, she has a long list of bylines in her former life as a journalist, her work appearing in the Seattle Post-Intelligencer, Seattle Woman, Poets & Writers, and elsewhere.