View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Lisa Brunette's 30 years of experience includes more than a decade in games and nearly twenty as a journalist and author. She has designed and written narratives for multiple chart-topping games played by worldwide audiences, including Matchington Mansion, Lily's Garden, and Choices: Veil of Secrets. Her games have been featured in the App Store and on Google Play and consistently rank in the top 20 in multiple categories. Sender Unknown: The Woods, a game she designed and wrote for Daily Magic Productions, was nominated for an International Mobile Gaming Award, and Gamezebo called it the “next leap forward” in mobile. She wrote and designed storylines, quests, and locations for G5's game Survivors: The Quest for a solid two years running, and she and her team are responsible for the narrative and writing in Redemption Games' recent release, Sweet Escapes. Her current work includes the interactive novel app Tiles & Tales, which Brunette Games is working on with Helsinki-based studio Kuuhubb and unannounced projects for U.S.-based Jam City. Read more about Brunette Games.