View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Nailia is a Voice Designer at Ubisoft Quebec. Her background includes 10 years of experience working with audio-visual media, from TV to indie games for consoles and mobile platforms. She has a BA in Music, specializing in Sound Engineering (Bogota, Colombia), and MSc in Sound and Music for Interactive Games (Leeds, UK). Naila has contributed to the games industry in Latin America through her blog Game Audio Stuff, the Bogota Game Audio Community, and talks at different events such as the AES LATAM Conference among others.