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Cedric CaillaudLead Physics ProgrammerEpic Games

Cedric joined the simulation team at Epic four years ago with a focus on destruction and related tooling. With more than 20 years of experience in the video game industry developing AAA games, Cedric has had the opportunity to work in various engineering domains, from writing game engines to developing online MMOs, racing games, and online meta-gameplay that require close collaboration with artists to develop efficient workflows. Cedric and his team are building the future of simulation tools to make physics more accessible and easier to use in Unreal Engine.

Presenting:

Connecting the Global Game Development Community