GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Chris CarvelliAI

Chris Carvelli is an AI programmer at focusing on game engine integration, tools and game-playing bots research. He holds a MSc in Games Technologies obtained at the IT University of Copenhagen in 2017 and a BSc in Computer science at the University of Turin in 2019. His current research focuses on Neuroevolution and Open-Endedness, while his gamedev endeavours are on small procedural games and funky shaders.