View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Ka Ming Chan is a Principal Engine Programmer in Morefun Studios of Tencent Games. He joint the studios in 2018 and mainly focus on rendering technologies used in codename: UAM (a realistic military mobile FPS game). Before joining Tencent Games, he found a company small company which focus on out-sourced development for various Mobile, PC, and Console game projects. He write shadertoys (https://www.shadertoy.com/user/ming) in his spare time.