View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Rebecca Cohen-Palacios is a UI artist currently working at Bethesda Game Studios. She's shipped games like Assassin's Creed Origins, Assassin's Creed Syndicate and Shape Up (Kinect). Before switching for a career in game development, Rebecca spent six years designing user interfaces for websites, apps and digital experiences. She is the co-founder and director of Pixelles; a non-profit organization dedicated to empowering more women-in-games through free programs, events and community love + support. Rebecca is a passionate advocate for diversity, inclusion, community organizing and driving change through grassroots initiatives which informs her work as a game developer in this industry.