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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Sean ComerPrincipal Technical ArtistInfinity Ward

Sean Comer has been Principal Technical Artist at Infinity Ward since 2020. Specializing in numerical optimization and machine learning, Sean played a key role in developing the facial rigging and animation pipelines for Call of Duty: Modern Warfare and Call of Duty: Modern Warfare II. Sean previously has over a decade of experience in movie VFX, working with simulations and digi-doubles.