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Andy CopelandPrincipal Solutions Architect, Media & EntertainmentDell Technologies

Andy has been designing, troubleshooting, and fixing workflow issues & process challenges in the creative industry for many years. He spent a long time in corporate, enterprise IT roles before spending 10 years at PlayStation Studios in London as their Storage & Virtualization Architect. Andy then transitioned to the VFX industry working at Industrial Light and Magic before joining Dell. His diverse experience allows him to identify and solve business issues that may seem trivial to classic enterprise but are a whole new world (with many more challenges) in the media and gaming industries. Andy specializes in Game Development, Virtual Production, Audio Production, Visual Effects and Motion Graphics. In addition to his professional career, Andy has volunteered in various roles on pre-release MMO titles over the years. He spends a lot of his downtime outside of work writing scripts, recording music, and keeping up with the latest advances in audio technology. He is an AVID ProTools® engineer and worked in London's live music & club scene for many years before moving into IT.

Presenting:

Connecting the Global Game Development Community