Haider CW has wanted to make video games ever since he was 8 years old. He has always been good with numbers and has made a living designing game economies for more than a decade now. He feels so fortunate to have been part of this industry and has learned everything he knows working at Ubisoft, EA, Vivendi, BioWare & Boundless.
As a mid-core gamer; turn-based RPGs, resource management & collecting superheroes are 3 of his favorite things. He has been playing Marvel Strike Force for years and feels so lucky to be part of the team as their Director of Economy.
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