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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Michael Daubert has been a CG artist/animator, Art Director, Creative Director and entrepreneur in the game industry for over 25 years. Michael began his career by working on the N64 and early PlayStation/Xbox Consoles with Acclaim Studios and the Turok franchise. He then moved into the role of Studio Art Director at Sony Online Games for DCUO and Star Wars Galaxies before lending his talents as a General Manager to Motus Digital, a motion capture studio in Dallas, TX. In 2015 Michael Co-Founded Phaser Lock Interactive, the award-winning Virtual Reality game studio with hits like Final Assault and Primal Hunt. Michael’s impressive roster of clients with global brands include Disney, DC Comics, Warner Bros, and LucasArts. Game Titles: Final Approach VR, Twisted Arrow VR, Final Assault VR, Primal Hunt VR, DC Universe Online, Star Wars Galaxies, Mickey, Gears of War, Unreal Tournament, Stubbs the Zombie, Disney’s Pirates of the Caribbean Online , Vexx, South Park, NFL Quarterback Club, Batman Forever, and Turok the Dinosaur Hunter Franchise