View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Joshua Davidson grew up in Macon, Georgia. He attended Full Sail University in 2006 and graduated with an Associate of Recording Arts Degree in 2007. From there, he started an entry level sound design position at Volition, Inc. in 2007, working on Saints Row 2 and Red Faction: Guerrilla. In 2009, Josh moved to Dallas, Texas and joined the team at Gearbox Software to wrap up work on the original Borderlands game. Josh has been at the company ever since, helping craft memorable sonic experiences for the Borderlands franchise and other Gearbox franchises.