View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Rob Davis is Game Designer and Lead Level Designer at Santa Monica Studio, based in Los Angeles, California. Originally from Sydney, Australia, he has been designing levels for over 15 years at Sony, Microsoft, EA and Krome Studios. Rob is an avid fan of game design across all vectors and most recently worked on God of War for the Playstation 4.