Known to be wearing lots of (business) hats over the last few years, Richie started his career by pitching the games of Dutch studios to investors and publishers and organizing INDIGO at the game incubator Dutch Game Garden. Following that, he worked as Business Developer at game consultancy Robot Teddy on games such as Among Us, Gang Beasts, WHAT THE BAT?, Vampire Survivors, the Last Clockwinder, and more, handling business development, sales, release management, strategy, and everything in between. Richie recently started his boutique game business consultancy, Bear Knuckle, which focuses on championing independent developers by supporting them with funding strategy, sales and pricing recommendations, and being a sounding board. Additionally, Richie works at Raw Fury, where he drives strategy and sales opportunities for titles in the portfolio and builds, maintains, and fosters relationships with third-party partners, platforms, and storefronts.
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