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John is a 1st generation Dominican-American who graduated from Full Sail University in 2006 with a B.S. in Game Design & Development. He has over 14 years of experience as a Game Designer for studios all around North America including Midway Games Austin, Rockstar San Diego, WB Games Montreal as an AI Systems Designer, at Amazon as a Tutorial Designer for their Lumberyard engine, and now at Electronic Arts on their Frostbite engine working out of Seattle. As a tech designer on EA’s Frostbite engine, John is driven to design tools and workflows that empower developers to build the most engaging games imaginable. He promotes inclusivity & diversity while sharing his experiences to help other developers break-in and promote the craft of technical design through his game dev podcast Out of Play Area.