Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Kevin Dill is a Senior AI Developer for Kythera AI, where he works on a mix of high level architecture and AI design, backend development for the Kythera middleware, and feature development for customers' games. He is a veteran of the game and military simulation industries with more than 20 years' experience, and has built AI for everything from games (including several major hits, such as Red Dead Redemption, Iron Man, and Zoo Tycoon 2) to military training to emotive avatars. His professional interests include improved techniques for behavior specification, tactical and strategic AI, spatial reasoning, and believable characters. He is the editor of the upcoming Game AI Pro 4, and a technical or section editor for the previous volumes in the Game AI Pro series, Introduction to Game AI, Behavioral Mathematics for Game AI, and AI Game Programming Wisdom 4. He is a prolific author and speaker, and has teaches game AI and game programming at Northeastern University.