View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Ryan Duffin landed a career in 3D animation after a youth misspent on cartoons, short stories, video games, pen and paper role-playing games and monster movies. The CGI of "Jurassic Park" and "Terminator 2" were religious experiences that started him on a path towards 3D animation.
After all manners of amateur, creative endeavors, he landed his first professional animation gig in 2001. After some years working on Spider-man games, he spent time abroad working on the likes of Battlefield 3, Alan Wake and Killzone 2 until he got caught back in Los Angeles’ gravitational pull and spent 7 years at EA/DICE as a Senior and Lead on Battlefield 4, 1 and V. He is currently based in Austin as Animation Director for Anthem Live.
He lives for quality storytelling, responsive gameplay, mechanical things, attention to detail and entertainment products that treat their audience with respect and intelligence.