View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
David made his first digital game in 7th grade, on a programmable calculator. About half of his career has been creating user-centric software such as Newton Book Reader and Opal. He has worked on dozens of games at Shenandoah Studio (such as Battle of the Bulge) and GameHouse (such as Word Slinger and Super Collapse II). He led the teams that made King of Dragon Pass and its spiritual successor, Six Ages. He's also been involved in the paper & dice role playing game HeroQuest.