Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Tatyana loved playing video games and coding from an early age which led her to pursue a CS degree at Brown University. She has been working in game production for over 12 years, starting her career on the Forza Motorsport franchise, then moving to Sweden to work on the Need for Speed Switching genres, she spent 3 years at DICE LA working on the Battlefield franchise and leading a prototype and ideation team. Most recently, Tatyana has taken the entrepreneurial leap and co-founded FuzzyBot - an independent game studio focussed on creating action games that everyone can play together, focusing on fun over everything else.