Veteran game development professional with a broad skill set and 22+ years of experience in engineering, design, and leadership roles on projects spanning a diverse mix of genres, technologies, platforms, publishers, team compositions, and scopes. Well-regarded lecturer, mentor, and educator; invited speaker at numerous academic and industry conferences and universities; regular presenter and coordinator of Math for Game Developers summit at the annual Game Developers Conference; presenter, coordinator, and/or program committee member for other various conferences (AIIDE, Playable Experiences, EXAG, BigDesign, ScrewAttack, Project Horseshoe, etc.). Faculty Lecturer at SMU Guildhall. Board member, Dallas chapter of the International Game Developers Association (IGDA).
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