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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
A professional game developer since 1980, Noah Falstein was among the first 10 employees at Lucasfilm Games/LucasArts, The 3DO Company, and Dreamworks Interactive. Entertainment titles he designed or co-designed include Sinistar, PHM Pegasus, Indiana Jones and the Last Crusade, and Indiana Jones and the Fate of Atlantis. He served for four years as Google’s Chief Game Designer, working closely with their AR and VR projects and making games to demonstrate them, before leaving the company to pursue health/games opportunities. As a freelance game designer and producer, Falstein moved from earlier work on entertainment titles to focus primarily on health-related projects using games or game technology. Notable peer-reviewed projects he has contributed to include ReMission from Hopelab (helping teen cancer patients stay on their chemotherapy) and Neuroracer from Dr. Adam Gazzaley’s UCSF lab, researching attention training. Falstein was the first elected chairman of the International Game Developers Association and has published over 100 articles and book chapters. He is currently working with half a dozen health/neurogaming companies in roles such as Executive Advisor to Akili Interactive, the company that recently won FDA clearance for a video game to treat pediatric ADHD and is valued at $1 Billion. He has spoken at over 200 conferences and universities around the world.