View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Mary Flanagan is an inventor, artist, writer, and designer whose quirky games, engaging installations, wild poetry, and critical essays forge a unique vision of technology, games, and avant-garde art. With five scholarly books, over fifty essays and chapters, and a collection of poetry to her credit, Flanagan also writes pieces for Salon, USA Today, the San Francisco Chronicle, Gamasutra, and The Daily Beast. Her internationally recognized artwork has exhibited at The Whitney Museum, The Guggenheim, Tate Britain, and museums in Spain, New Zealand, South Korea, and Australia. Flanagan is the recipient of the American Council of Learned Societies Digital Innovation Fellowship, the Brown Foundation Fellowship, the MacDowell Colony Fellowship, the Bogliasco Fellowship, and was recently a John Paul Getty Museum Scholar. She was Senior Scholar in Residence at Cornell Society for the Humanities and Distinguished Visiting Scholar, Jackman Humanities Institute, University of Toronto, and a Distinguished Visiting Artist at the Georgia Institute of Technology. She lives in New York and New Hampshire, and in 2016 was honored as a 'Vanguard' from Games for Change and received an Honoris Causa in Design, Illinois Institute of Technology. Flanagan has served on the White House Office of Science and Technology Policy (OSTP) Academic Consortium on Games for Impact, and her work has been supported by commissions and grants including The British Arts Council, the National Science Foundation, the National Institute of Justice, the National Endowment for the Humanities, and the Institute of Museum and Library Services. Mary Flanagan is the Sherman Fairchild Distinguished Professor of Digital Humanities at Dartmouth College and leads the game research laboratory Tiltfactor.org.