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Gwen is a veteran developer with a background in both AAA and indie games. She most recently founded Chump Squad, a new studio to develop what was her solo project "Kine." She pitched the game for funding, hired contractors, and released Kine on 3 consoles, Google Stadia, and the Epic Game Store within a year. Before this she co-founded indie studio The Molasses Flood where she was the CFO and one of six developers on their debut game "The Flame in The Flood." Previously, Gwen worked as a senior technical animator on BioShock Infinite, the BioShock Infinite DLCs, and Marvel Heroes Online. She regularly live streams indie game development on Twitch (@direGoldfish) and co-hosts game development podcast "The Dialog Box."