View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Jane is an independent game designer as well as a senior UX Engineer at Google, developing research-driven products in interactive entertainment. She has received commissions to create indie games from New York University, Play NYC, and the Peabody Essex Museum, and was an artist-in-residence at NYU's ITP teaching experimental game design. She has spoken on game design at events like Indiecade and Eyeo, and her projects have been displayed at places like Now Play This, LikeLike, Google Developer Days, Come Out and Play, Babycastles, Wonderville, Fantastic Arcade, and many more.