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Daniele GalantePrincipal Sound DesignerNinja Theory

Daniele Galante has over 15 years of experience in the audio industry, with more than a decade specializing in game audio design across indie, AAA, mobile, and VR projects. Since joining Ninja Theory in 2018, he has contributed to titles such as Senua's Saga: Hellblade II, Bleeding Edge, and Project Insight. Prior to that, he worked at Ovosonico, where he helped ship the BAFTA-nominated narrative game Last Day of June. Throughout his career, Daniele has covered nearly every aspect of game audio, including sound design, voice direction and editing, as well as technical implementation and system creation.

Presenting:

Connecting the Global Game Development Community