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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Robert GalleraniStudio Design DirectorBlizzard (Vicarious Visions)

Rob started at Vicarious Visions (now part of Blizzard Entertainment) over 20 years ago, where his work included being Level Artist and Level Designer on Tony Hawk’s Pro Skater 2 on the GameBoy Advance. He has since shipped over 30 games in a wide variety of franchises, including Tony Hawk, Guitar Hero, Skylanders, and Destiny 2. In 2016, Rob was the design lead on the Warmind expansion for Destiny 2 and led the puzzle team on the game’s Black Armory expansion in 2018. When he’s not designing games, Rob occupies his time with blacksmithing, running obstacle courses, and spending time with his amazing wife and two daughters.

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