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Francesco GallettiSenior Software EngineerRaven Software

Francesco Galletti is a Senior Gameplay Engineer at Raven Software, currently working on Call of Duty: Warzone. Since 2019, Francesco has contributed to various aspects of Warzone, including game modes, events, new items, vehicles, the gulag, and created a cross-studio Quality of Life pipeline responsible for hundreds of improvements to the game. He holds a Master's degree in Computer Science from the University of Southern California. Francesco has extensive experience developing video games on Unity, Unreal Engine, and proprietary engines. He has interned at IBM, where he designed a gamified web application, Halon Entertainment, where he worked on two VR video games, and Raven Software, where he now focuses on Warzone. With 13 years of programming experience and over 20 years of playing more than 100 MMOs, Francesco moved from Italy to the United States at 17 to pursue his passion for creating compelling gameplay.

Presenting:

Connecting the Global Game Development Community