View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Aaron C Gaudette is an independent game designer and musician native to NYC, although he has also been sighted in eastern Eurasia and the Far West. After working in the VR industry on projects shown at SXSW, Sundance, and SIGGRAPH, Aaron finally shaved enough yaks to qualify for a master’s degree in computer science from NYU, where he spent most of his time skipping class to work under the venerable Ken Perlin at his futurist HCI lab. Post-university found Aaron writing engine code at Unity. A couple years later he transitioned his design practice to full time, which focuses on cultivating emergent player narratives and authentic play spaces.