GDC 2024 is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Kirsty GillmoreVoice, Performance and Casting DirectorSounds Wilde

Kirsty Gillmore is a creative freelance Voice & Performance Director, Casting Director and Dialogue Producer. In 2021 she was selected for the prestigious BAFTA Breakthrough UK programme as a Voice Director for Games. She has directed and cast actors across the globe for games, animation and audio drama for projects ranging from AAA games to podcasts. Recent credits include Baldur's Gate 3 (Larian Studios), Call of Duty: Modern Warfare II (Infinity Ward), Luna Abyss (Bonsai Collective), Synapse (nDreams), action-comedy animated children's series Shasha & Milo (Tencent) and adult animated series for Netflix. Trained in theatre directing, Kirsty has directed and taught at Royal Central School of Speech and Drama (UK), Royal Conservatoire of Scotland (UK) and Guildhall School of Music and Drama (UK). In 2022 she developed and taught one of the UK's first full-length undergraduate modules in Acting for Video Games, at Institute of Contemporary Theatre. She has been a juror for the BAFTA Games Awards, BAFTA Film Awards and BAFTA Young Game Designer Awards. She is currently working on The Quiet Things for Silver Script Games and titles for Nexon and Robust Games. Kirsty has also worked in professional sound for over twenty years, sound designing award-winning audio dramas, theatre and opera productions and short films. Her recent work includes sound design for the all-star Audible Original audio drama series The Sandman: Acts II and III, based on the acclaimed graphic novels by Neil Gaiman.

Presenting:

Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon