Andreia Gonçalves is a Portuguese Designer with over 7 years of experience, based in Vancouver, Canada. She's currently working at EA as a Senior UX Designer, making the next skate. game. She also runs several internal studio initiatives focused on Diversity and Inclusion and Knowledge Sharing. She has previously worked on several titles for multiple platforms, such as Plants vs Zombies: Battle for Neighborville and Oz: Broken Kingdom, where she has taken roles from Programmer, to Artist & Designer.
Andreia has also mentored and taught design in several institutions and platforms, such as Vancouver Film School, CEA, Ladies that UX and has spoken at conferences such as EA's internal Dev Days and GRUX Summit. Andreia brings her background and passion in Art, Design and Programming to create engaging experiences.
In her free time, Andreia enjoys reading, learning new things and creating art and games.