Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
After working at Epic Games China (2012-2014) and Netease (2014-2016), he worked at Kyoto University for two years from 2017. After that, he joined Capcom in 2019. Since joining the company, he has been working on the RE ENGINE team, where he is in charge of ray tracing shading and ray tracing denoiser.