View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Debbie Gonzalez is the Executive Producer and Head of Studio at Sound Lab a Keywords Studio. Debbie studied Music Production and Engineering at Berklee College of Music and in 1988, moved to Los Angeles and began producing music and sound design for hundreds of projects with the top composers and sound designers across the entertainment industry. In 2014 she partnered with acclaimed sound pioneer, Scott Gershin, and in 2016 launched The Sound Lab at Technicolor, which became The Sound Lab a Keywords Studio in August 2018. She co-leads and supports the Sound Lab team of Sound Designers, Implementors, Composers and Mixers in their focus to create and implement immersive sound experiences spanning across the multiple mediums of Games, TV, Film, VR, Location Based Entertainment and Commercials/Trailers. Game credits include, Arcadegeddon for Illfonic, Bayonetta 3 with Platinum Games, Valorant, and Legends of Runeterra for Riot Games, Forza for Turn 10, Doom Eternal for Id Software, Spyro’s Adventure for Toys for Bob, Final Fantasy with Square Enix, Devil May Cry 5 with Capcom, numerous titles with Tencent and NetEase and many others. Film and Streaming projects include the Oscar Shortlisted, Pinocchio/Netflix from Guillermo del Toro, the Emmy winning Maya and the Three/Netflix and Mrs. America, for FX/Hulu with Cate Blanchett.