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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Kyle GrauGraphics Software Application EngineerIntel

Kyle Grau is a graphics software application engineer focused on gaming.  He partners with top game studios and developers to help optimize their games so that they perform great on Intel platforms. Kyle has been with Intel for 9 Years and previously worked as a physical designer. 

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