Keith Guerrette is an award-winning Visual Effects Artist and CEO at Beyond-FX and the online community RealtimeVFX.com. Keith is best known for breaking new ground in immersive visual technologies for narrative-driven video games. As a leader across the entertainment, VR, and educational industries in VFX, his influence is well recognized in the visually stunning and critically-acclaimed Uncharted series and The Last of Us franchise.
Over the past decade, Keith has keynoted at leading industry conferences to share and inspire more education for visual effects growth in the interactive entertainment field. Profiled on the 2014 Annual Forbes “30 Under 30” list, Keith was inducted into the Full Sail University Hall of Fame in 2015. As Studio Head of Beyond-FX, his team’s latest works can be seen in products across the real-time industry, including Call of Duty, Rocket League, God of War, What Remains of Edith Finch, and Legends of Runeterra.
Keith helped pioneer and launch the Beyond-FX VFX Apprenticeship Program in April 2022, a first-of-its-kind, in-studio training program in the VFX space.