View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Koray Hagen is a senior programmer at Sony Santa Monica Studio and 8-year game industry veteran focusing on engine and pipeline technology efforts for the critically acclaimed game series, 'God of War'. His expertise is in character animation, character motion systems, and game content pipeline development.