Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Parker Hamilton has been creating video games for over 16 years with the last 8 at Sucker Punch. He recently shipped Ghost of Tsushima as Lead Systems Designer and previously worked on Infamous: Second Son and Infamous: First Light as Senior Systems Designer. Prior to Sucker Punch, Parker worked at Day 1 Studios as Lead Systems Designer on F.E.A.R. 3. Parker began his career in the video game industry at Outrage Entertainment working as a tester on the PS2 title, Alter Echo. After receiving his B.S.E. in Computer Science from the University of Michigan, Parker eagerly took his first role in Design at The Collective helping ship Star Wars Episode 3: Revenge of the Sith.