View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Jeff, an industry veteran of almost twenty five years, has worked on many notable titles such as Agents of Mayhem, Saints Row: The Third, Red Faction: Guerrilla, Dark Age of Camelot, and Planetside. He currently works as a Principal Technical Artist for Volition. At his job he strives to identify new tools and processes that can improve game visuals and benefit artists. Jeff is involved with many community sites such as ScriptSpot, Autodesk's Area, and Tech-Artists.org. He is a member of the GDC Advisory Board and also sits on a curriculum advisory board for Purdue University. Every year at GDC he hosts the Technical Art Bootcamp and the Technical Art Rountables. He was awarded an Autodesk 3ds Max Master award in 2007 and was named an Outstanding Alum of Purdue University's School of Technology in 2012.