Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Miriam Harries is a game designer at Schell Games, where she has been designing and writing for projects since 2018. Founded in 2002, Schell Games specializes in creating innovative and transformational experiences in a variety of mediums. In her time there Miriam has worked on theme park attractions, a visual novel, and virtual reality experiences. She specializes in transformational VR, most recently acting as the Design Director for HistoryMaker VR. She is particularly interested in the potential of games to help people connect with themselves and each other.