Browse and sort the growing list of GDC Summer sessions by day, time, pass type, topic, and format. All session times are shown in Pacific Time. Check out GDC Summer’s Event Details for more information related to the event schedule. Register for GDC Summer and login to the event platform to begin bookmarking sessions and building your schedule.
Richard was a member of the original team that built “Hello, Collector”, the Blackbird game jam project which evolved over four years to become Hardspace: Shipbreaker. He was also part of the team that created Homeworld: Deserts of Kharak. Before joining Blackbird, Richard led the development of the successfully kickstarted game Pulse.